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But then this morning, I saw a number that didn’t compute at all. My instant reaction was – “oh really, so there’s not a lot of women on Kickstarter. The women who play our games will play the hell out of them, but they will only take an active interest when the games are released or about to be released.
According to the Google analytics page for our Kickstarter campaign, only 4,19% of the page’s visitors is female versus 95.81% male! Interesting, I always thought ….” At which point I did the sensible thing and googled “kickstarter gender distribution”. What about my scientifically sound and completely unbiased sampling results from those fan encounters at trade shows? Our male audience on the contrary might be more interested in backing us sooner, for what I guess will be a variety of reasons. My sampling subject at home certainly won’t bother reading a lot of gaming previews or watch you tubers, at least, I think she doesn’t.
Some commenters also suggested that we didn’t reach media regularly consumed by women and suggested we highlight female Larian game dev staff to do that.
And then there’s all this feedback that really has nothing to do with the subject and which reassures me the world will remain an interesting place for a long time.
Do yourself a favor and avoid , with an all-consuming grayscale that drains the life out of you and never gives anything back.So, since quite a few among you work on the dark side, I figured I might as well just ask you. I’m particularly interested in learning if other CRPGs have the same pre-release gender split like the one we are seeing on Facebook & Kickstarter, and if that then settles out into a 50/50 when the game goes on sale. First off, Google Analytics itself – Google’s adwords page explains how they determine gender. Based on this, Sarah’s browser could be added to the “female” demographic category. Next up, most of the reactions I got from women really do indicate they won’t engage in the communities around games for a variety of reasons.Or is the analytics thing just broken, and am I making a big fuss over nothing? This brings up interesting questions about how they learn about what games they’ll like. This bad film just oozed rottenness from every bad scene simply bad beyond all infinite dimensions of possible badness."Eminem: How's orders looking for the first week? No other entry made me scream more in pure misery and anguish. With eight letters, Mostly Different has conjured the most horrible word the English language might possible be capable.We’ll happily continue making games we care about and would like to play ourselves.Which reassured them because they were starting to worry after I didn’t stop asking questions about this But of course, that didn’t mean I wasn’t curious and actually also a little bit worried.One of the blind assumptions I’ve always made about Divinity: Original Sin is that many women play it.I never had any doubts about this because I saw my partner play D: OS for many hours.My guess would be that critic scores might be quite important here.UPDATE 2 Another type of comments puts the fault in our shoes.